#if !defined(AFX_DLGADDMOVE_H__E68BC667_3AF8_41A0_A8FF_6ABB5BB8375C__INCLUDED_)
#define AFX_DLGADDMOVE_H__E68BC667_3AF8_41A0_A8FF_6ABB5BB8375C__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// DlgAddmove.h : header file
//
#include "UeList.h"
#include "UeItem.h"
#include "math.h"

/////////////////////////////////////////////////////////////////////////////
// CDlgAddmove dialog

class CDlgAddmove : public CDialog
{
// Construction
public:
	POINT pt;
	CDlgAddmove(CWnd* pParent = NULL);   // standard constructor
	CUeList data_list;

// Dialog Data
	//{{AFX_DATA(CDlgAddmove)
	enum { IDD = IDD_DLG_ADDMOVE };

	float	m_anglex;
	float	m_angley;
	float	m_anglez;
	float	m_movex;
	float	m_movey;
	float	m_movez;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDlgAddmove)
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:
    int     number;
	// Generated message map functions
	//{{AFX_MSG(CDlgAddmove)
	virtual void OnOK();
	virtual BOOL OnInitDialog();
	afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DLGADDMOVE_H__E68BC667_3AF8_41A0_A8FF_6ABB5BB8375C__INCLUDED_)
